読 み 箱
Heavy on Shooter, Adventure and Action, with a soft spot for Toriyama, Akira. 20 manga, 1 books, 106 games — and growing.
Manga
Books
Games
Genres
Genre DNA
Platforms
Most Collected
Collection Breakdown
Vampire Night
Arcade, PlayStation 2
Vampire Night
Arcade, PlayStation 2 · 2001
Vampire Night is a light gun game produced by Sega's Wow Entertainment, distributed through Namco and released in 2000 for video game arcades. It was later ported to PlayStation 2 in November 2001. Two players can team up to take down on screen enemies.
Time Crisis II
Arcade, Dreamcast, PlayStation 2
Time Crisis II
Arcade, Dreamcast, PlayStation 2 · 1997
Time Crisis II is a light gun arcade game and the second installment in the Time Crisis series. It introduces co-operative multiplayer to the franchise. The game was first released in arcades in April 1998, with an enhanced port released on the PlayStation 2 in October 2001, bundled with the GunCon 2 controller.
Devil May Cry 3: Dante's Awakening - Special Edition
Nintendo Switch, PC (Microsoft Windows), PlayStation 2
Devil May Cry 3: Dante's Awakening - Special Edition
Nintendo Switch, PC (Microsoft Windows), PlayStation 2 · 2006
Devil May Cry 3: Dante's Awakening - Special Edition is a re-release of Devil May Cry 3 with gameplay changes and additional content. Among them, there is the possibility to play as Vergil on a separate save file.
Devil May Cry
PlayStation 2
Devil May Cry
PlayStation 2 · 2001
Originally intended to be the fourth installment in the Resident Evil series, Devil May Cry is an action-adventure game that introduced a host of new elements to the gaming community. Chief among them is the Stylish Rank, which grades the player's performance in combat. The game is split into Missions, which are individually scored according to various factors, such as Orbs gathered and damage taken. Additionally, Devil May Cry did away with the pre-rendered backgrounds of prior Resident Evil games in order to allow for a dynamic camera system.
Metal Gear Solid 2: Sons of Liberty
PlayStation 2
Metal Gear Solid 2: Sons of Liberty
PlayStation 2 · 2001
Metal Gear Solid 2: Sons of Liberty is the sequel to the espionage action game Metal Gear Solid. Much of the gameplay remains the same, as the game's protagonist has to sneak past guards, outsmart them using various gadgets and defeat the tricky boss enemies. The game expanded its predecessor's cover mechanic, with Solid Snake or Raiden able to take cover behind walls or objects and pop out to shoot at enemies, while the improved enemy AI allowed enemies to also take cover from the player. Metal Gear Solid 2 is considered to be one of the greatest video games of all time, as well as a leading example of artistic expression in video games.
Need for Speed: Carbon
Nintendo GameCube, PlayStation 2, Xbox
Need for Speed: Carbon
Nintendo GameCube, PlayStation 2, Xbox · 2006
Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game in the Need for Speed series. It is the tenth installment and was the first game in the series to gain the PEGI rating of 12+. The game is a sequel to 2005's Need for Speed: Most Wanted.
Gran Turismo 3: A-Spec
PlayStation 2
Gran Turismo 3: A-Spec
PlayStation 2 · 2001
More than two years in the making, Gran Turismo 3 A-spec features over 150 detailed cars -- each composed of more than 4,000 polygons -- 60 beginner, amateur and professional championship races, as well as ten endurance races and ten rally races. In addition to all-new special effects, such as sun glare, heat distortion and reflections, Gran Turismo 3 A-spec also offers up a soundtrack of more than 20 licensed tracks, and an even better replay mode with TV-style camera views. Two players can go head-to-head via split-screen and up to six can duke it out by linking multiple systems together via i.LINK. Released worldwide in 2001, Gran Turismo 3 a-Spec was designed by Polyphony Digital.
Gungrave
PlayStation 2
Gungrave
PlayStation 2 · 2002
A third-person shooter developed and published by Red Entertainment (Sega in North America and Activision in Europe) for the PlayStation 2. Gungrave follows its main character through a variety of stages on a path of revenge.
Gun
Nintendo GameCube, PC (Microsoft Windows), PlayStation 2, Xbox
Gun
Nintendo GameCube, PC (Microsoft Windows), PlayStation 2, Xbox · 2005
GUN is a realistic epic action/adventure that lets gamers experience the brutality of the lawless West.
Viewtiful Joe
PlayStation 2
Viewtiful Joe
PlayStation 2 · 2004
The PlayStation 2 port of Viewtiful Joe adds an easier difficulty mode, Sweet, and a new playable character, Dante, from the Devil May Cry series.
Shaman King: Power of Spirit
PlayStation 2
Shaman King: Power of Spirit
PlayStation 2 · 2004
Shaman King follows the story of Yoh Asakura, a junior high student who has the rare power to communicate with ghosts and spirits. In the game, you'll assume the role of Yoh as he strives to become the next Shaman King. Guide Yoh across multiple stages filled with dangers, enemies, and traps in an effort to stop an evil shaman from resurrecting the Guardian of Demons. Master various fighting techniques as you encounter characters and locales from the Shaman King TV series and comics.
WRC 3
PlayStation 2
WRC 3
PlayStation 2 · 2003
Third installment in the rally racing series by Evolution Studios. Fully licensed by the FIA World Rally association, the game features authentic drivers like Richard Burns, Carlos Saints, and Markko Martin,, as well as licensed cars from Peugeot, Ford, Citroen, and others. Overall, more than 35 licensed cars -- including rally concept and extreme cars -- are available for selection. Rally enthusiasts will appreciate the detailed car history essays, driver performance stats based on all known TV broadcasts, team videos, and a new 3D explorer feature that lets you inspect the vehicles from every angle and "explode" them to see their innards.
Burnout Revenge
PlayStation 2, Xbox, Xbox 360
Burnout Revenge
PlayStation 2, Xbox, Xbox 360 · 2005
In Burnout Revenge, players compete in a range of racing game types with different aims. These take place within rush-hour traffic, and include circuit racing, Road Rage (where players cause as many rivals to crash as possible within a time limit, or until the player's car is wrecked), Burning Lap (a single-lap, single-racer time attack mode), Eliminator (a circuit race where every thirty seconds, the last-placed racer's car is detonated; the race continues until only one racer is left), and Crash (where the player is placed at a junction with the aim of accumulating as many "Crash Dollars" as possible). A new gameplay feature in Burnout Revenge is the ability to ram same-way small to medium traffic, known as "traffic checking", propelling the rammed car forward; the event in which a "checked" car hits a rival is considered as a Traffic Takedown. Traffic checking is the focus of a new race type, Traffic Attack (whereby a player must earn a set amount of Crash Dollars through checking traffic), which can be used later on. During these events, players have access to a limited amount of boost which is acquired through various dangerous driving techniques, including but not limited to driving on the wrong side of the road, tailgating opponents and drifting. Unique to the series is the concept of battling other rivals; unlike other video games in the racing genre, players are encouraged, and sometimes even required, to ram rival cars and cause traffic to crash. Causing a rival to crash is referred to as a "Takedown", rewarding the player by extending the length of their boost gauge and completely refilling it. In designated events, boost can also be used to activate a "Crashbreaker" during a crash, detonating the car and causing other nearby cars to crash. When the rival car takes the player down, the player will have to take the ultimate REVENGE by taking down the revenge rivals (which the arrow at the top of the car turned red) is referred to as "Revenge Takedown". In the main single-player game mode, players compete in a world tour consisting of 169 events across three continents, divided into a series of 11 "ranks" (Rank 11 has no events). The ranks which a player has access to is determined by their "Revenge Rank", which increases after completing events. By increasing their Rank sufficiently, the player "ranks up" and unlocks the next rank of events. There are 77 cars in the game, some of which can only be used for crash events. The SUVs and saloon cars are some of them. The game also features support for multiplayer gameplay, both online and offline. In addition to the racing modes, the game features three types of Crash modes: Crash Battle (multiple players attempt a junction at the same time), Crash Party (players take turns at attempting junctions across several rounds), and Crash Tour (a golf-like version of Crash Party, with players attempting to accumulate a certain amount of Crash Dollars in as few attempts as possible; after the last round ends the player with the lowest score wins). The Xbox 360 version of Burnout Revenge includes several new features and improves the graphics of the game to utilize the power of the next-gen console. The game includes 10 new crash junctions on the Crash Tour. It also includes a vastly improved online mode that introduces online Revenge Rivals. This system allows players to keep track of their number of times they have been taken out or have taken out any given player. The new version also includes a new Burnout Clips feature, which allows to save 30 second clips of any offline race played and can be shared with other players over Xbox Live.
Beyond Good & Evil
Nintendo GameCube, PC (Microsoft Windows), PlayStation 2, Xbox, Xbox 360
Beyond Good & Evil
Nintendo GameCube, PC (Microsoft Windows), PlayStation 2, Xbox, Xbox 360 · 2003
Beyond Good & Evil is an action-adventure game with elements of puzzle-solving and stealth-based games. The player controls the protagonist, Jade, from a third-person perspective. Jade can run, move stealthily, jump over obstacles and pits, climb ladders, push or bash doors and objects, and flatten herself against walls. As Jade, the player investigates a number of installations in search of the truth about a war with an alien threat.
Giants: Citizen Kabuto
PlayStation 2
Giants: Citizen Kabuto
PlayStation 2 · 2001
Before man climbed down from the trees to shop in megastores and drink cappuccino, before the Earth wadded itself into a cool blue ball, before the Moon even existed, there was the Island. The Island, a massive fragment of a long-lost planet, hurtling blindly through space. Upon the surface of this paradise wanders the giant, Kabuto. Little does Kabuto know that the Island was home to others before him. In the oceans, there dwells a matriarchal race called the Sea Reapers. In their pride, they created Kabuto, as a defense against intruders. But Kabuto became conscious of himself, his loneliness, his pain - and he went berserk. Space castaways, the Meccs piloted their ship through space, looking for their missing friends. If you haven’t guessed already, they ended up on the Island. Faced with yet another unscheduled layover while on their way to Planet Majorca, the Meccs decide to make the best of their temporary home. Just their luck - the natives are already embroiled in their own little war, and the Mecc visitors are most unwelcome! Meccaryns... Sea Reapers... Kabuto... One island isn’t big enough for the three of them.
Die Hard Trilogy 2: Viva Las Vegas
PC (Microsoft Windows), PlayStation
Die Hard Trilogy 2: Viva Las Vegas
PC (Microsoft Windows), PlayStation · 2000
Ready to kick some more terrorist butt? In Die Hard Trilogy 2: Viva Las Vegas for the PlayStation, you'll reprise the role of John McClane as you lay waste to the threats and save innocent people along the way -- this time in the Sin City capital of the world: Las Vegas, Nevada. The game comes packaged as a three-in-one deal, just like the original Die Hard Trilogy, for a total of 25 non-stop action-packed levels.
Final Fantasy X-2
PlayStation 2
Final Fantasy X-2
PlayStation 2 · 2003
Final Fantasy X-2 is the direct sequel to Final Fantasy X, developed and published by Square Enix. It was the first direct sequel game in the Final Fantasy series and the first to feature an all-female playable cast. It also returned to the job system not seen in the main series since Final Fantasy V. The game uses a character class system where the equipped dressphere determines her abilities and stats. Party members can switch to any dressphere in their Garment Grid to swap to new skills and adapt to different opponents. It makes use of the Active Time Battle system that was absent from Final Fantasy X. The party has access to all locations early on and can visit them through the Celsius, complete several minigames and sidequests in a chapter before progressing through the story to the next one.
Final Fantasy X
PlayStation 2
Final Fantasy X
PlayStation 2 · 2001
Final Fantasy X is the tenth main installment in the FF series and the first title released on sixth-generation consoles. It was also the first game to feature fully three-dimensional areas rather than including pre-rendered backdrops, and the first to include voice acting. Final Fantasy X tells the story of a star blitzball player, Tidus, who journeys with a young and beautiful summoner named Yuna on her quest to save the world of Spira from an endless cycle of destruction wrought by the colossal menace Sin.
Dead or Alive 2
Arcade, Dreamcast, PlayStation 2
Dead or Alive 2
Arcade, Dreamcast, PlayStation 2 · 1999
Dead or Alive 2 is a fighting game in the Dead or Alive series. The gameplay of DOA2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter. In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: blows, throws, and holds.The other defining feature of DOA2, aside from blows/throws/holds, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed. A major difference between DOA2 and other fighters was in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in DOA2 can be punished on hit and block by each character's faster throws, making blow-based offense very risky. In addition to the normal rules of juggling, each character also fits into a specific weight category, which affects how the character responds to being launched and being juggled. In DOA2, fights can occur on either water or ice; when a character is on such a surface, all non-knockdown, non-launching attacks will induce a stun on any successful hit. Walls and falls in the middle of stages are everywhere in the game. Many stages are also multi-tiered: to get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. These falls deal usually fairly high damage, but cannot knock the opponent out. Other notable features included introducing CG cutscenes in line with the plot, replacing the original "Danger Zone" areas in stages with fully interactive ones, allowing players to juggle each other into walls, propelling characters from landmarks for more damage.
Time Crisis 3
Arcade, PlayStation 2
Time Crisis 3
Arcade, PlayStation 2 · 2002
The third installment in Namco's light gun shooting franchise, Time Crisis 3 offers exciting, fast-paced shooting action by the world renowned VSSE agents as they fight to save an innocent nation from total annihilation. Choose from four weapons--machine gun, handgun, shotgun, and grenade-- to blast your way past enemies. Practice your sharpshooting skills in Sniper Combat and multiple gameplay modes. The game also includes multiple gameplay modes, a new playable character, and the original Time Crisis. It's time to warm up that trigger finger and step into the action.